Finally Addressing the Modding Gap: Warframe's New Quest Rights a Wrong
The space ninja adventure known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a major update. The Vallis Undermind highlights the creative flair that has come to define Warframe in the past few seasons.
The new content, made available this week, brings in a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest aimed at making sure this complicated, expansive long-running online game makes sense to new players.
Introducing "The Teacher"
Named “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Content creators often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”
A Joint Development
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will appear early in the game.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where it's flashing on the screen saying equip the modification,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex.
“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”
Experienced players will instinctively look for that kind of weapon effect and grasp their function, but beginners require instruction to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”
Months of Effort
“There’s so much that goes into just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. Beginners can find their way — even if they miss the menu prompts.