The Exodus Project: The Ultimate Guide for the Dedicated Sci-Fi Aficionado.

For a specific breed of science-fiction devotee, the unveiling of Exodus stood as the most significant news from a recent gaming awards ceremony. Interestingly, those very fans might not have grasped its full implications during the initial showcase.

Exodus, the inaugural game from a freshly formed studio staffed with veteran talent from a renowned RPG developer, was originally teased a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Ahead of this reveal, the studio's leadership detailed some of the grounded scientific theories that form the foundation for the game's universe: relativistic time effects, biological engineering, and galactic expansion. These are all inherently dense ideas, which are inherently difficult to express in a brief, cinematic trailer.

“It's a shame some of those fascinating and fresh ideas were featured in the trailer. What I perceived was ‘standard man in space,’” wrote one commenter. Another quipped, “All I got was ‘we have a well-known space opera RPG at home.’” Reactions in fan hubs were correspondingly mixed.

The trailer's approach undoubtedly is understandable from a marketing angle. When trying to capture attention during a hours-long deluge of game announcements, what has broader appeal: A team contemplating the complexities of relativity? Or enormous robots blowing up while additional mechs shoot plasma from their faces? However, in opting for spectacle, the developers failed to include the more nuanced elements that make Exodus one of the more promising concept-driven games coming soon. Let's delve deeper.


The Question of Humanity

Does Exodus contain aliens? No. The answer is nuanced. Consider that shot near the opening of the trailer, showing a bipedal figure with gray-blue skin and cybernetic components integrated into their form. That was certainly an alien, correct? Ultimately hinges on your interpretation regarding one of the game's central philosophical questions: If you applied incremental change reasoning to the human genome, is what is left still humanity?

“We want the Celestials... for a player that isn't spend large amounts of time into studying the IP, to still comprehend the fundamental idea that they're transhuman descendants, see that they’re an antagonist you have to face... But also, at the end of the day, make sure it's engaging and that they're compelling and that they function effectively to challenge,” explained the studio's head.

Understanding how these non-human beings aren't by definition aliens requires grappling with enormous expanses of both the galaxy and temporal progression. Time dilation — the Einsteinian theory that time moves at a reduced rate for faster-moving objects — is an operative scientific basis of Exodus’ fictional framework. Here are the essentials: Humanity abandons a depleted Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human travelers arrive ages before others. Those firstcomers extensively engineered their genetic sequences and assumed the “Celestial” name.

“There’s different levels of evolution. The people who got to the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as essentially backwards, lesser, not really suitable for the higher tiers of society,” stated the game's lead writer.

Exodus is set approximately 40,000 years in the future. Reflect on that immensity — that's essentially all of recorded human history multiplied ten times over. Now think about what humans would look like if they spent ten entire human histories mastering the frontiers of biotech. You would not possibly perceive the end product as human. You might even believe you're observing an alien. The scariest lineage of Celestial, known as the Mara-Yama, can adopt multiple forms. Some possess talons and appendages and stand towering tall. Others are covered in armored plating. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a fleshy blob attached to a head.


Technology and Lore

Between the pyrotechnics, lasers, and combat creatures, you might have glimpsed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, uses a metallic machine that emanates a etherial glow. A spaceship accelerates into a portal and vanishes at near-light speed. This all seems beyond human achievement, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of concepts that seem alien but are firmly grounded in our species' own ascension.

Beyond the core development team, the Exodus lore is being expanded by what the narrative lead called a duo of “renowned authors.” One celebrated author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has penned a series of short stories. Bringing such established science-fiction writers into the world years before the game's release has allowed the studio to develop a dense fictional universe as a foundation for the game.

“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all meshed... With someone as established, you don't want to limit him. You want to give him latitude,” the narrative director said of the collaboration.

One interesting scene shows Jun seemingly shape the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, is controlled by brainwaves from Celestials or a specific human subclass — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun shows this ability, speculation arises about his status.

“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, noting that the ability to interact with Celestial technology is a “key part of the game.”

The vast scale of the Exodus setting — both in the galaxy and historical time — means there is plenty of room for multiple stories to be told, drawing from the same core lore without creating overlap.


Tales of Time and Loss

Although Exodus has been on the radar for a couple of years and is still distant, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials totally alien to her experience. An episode of a sci-fi anthology tells a heartbreaking story about a father pursuing his daughter across star systems, with time dilation causing profound effects on their family; by the time he finds her, she has experienced decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abdicated by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must use his Celestial-like powers to {find a solution|stop

Amy Goodman
Amy Goodman

Lena is a digital strategist with over a decade of experience in helping businesses scale through innovative marketing techniques.